
Saltsea Chronicles
Saltsea Chronicles is a story-driven adventure game from the award-winning indie studio Die Gute Fabrik (Mutazione, Sportsfriends).
Captain Maja’s misfit crew must heist their impounded ship and mount a rescue. Guide the crew across islands of a post-flood world known as ‘Saltsea’. Explore strange and wonderful communities, uncover a deep conspiracy, choose where to go and which crew members to investigate with, and chart a journey through twists and turns, difficulties and delights.
I was hired as a programmer by Die Gute Fabrik to work on Saltsea Chronicles and later I got promoted to Deputy Lead Programmer. I have worked on it for ~2.5 years and have experienced most of the development cycle (everything except the pre-production phase) while working on this game. The team size was around 20-25 people and I was one of the 3-4 programmers on the team. This game was made in Unity, using C# and Ink.
My main responsibilities were:
Managing the programming team when the lead programmer was on leave
Implementing UI
Crew Select
Almanac
Menu hub
Special Event Panels
Item Bubbles
Input Prompts
Setting up locations (both in Unity and Ink)
Incl. setting up transportation lines
Implementing testing tools
Implementing controller haptics
Writing documentation
Submitting PS5 and Switch patches
Doing some QA on console (PS5, Nintendo Switch) and PC/Mac.
You can play Saltsea Chronicles on Steam, Itch, PS5 and Nintendo Switch.








